AI Insights · Timothy · October 2022
Top 5 Chibi Games on iOS in the US: Q3 2022 Performance
Explore the performance of the top 5 Chibi games on iOS in the US during Q3 2022, including key metrics like downloads, revenue, and active users.
Top 5 Chibi Games on iOS in the US: Q3 2022 Performance
In Q3 2022, the top 5 Chibi games on iOS in the United States displayed diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Pocket Love!
Throughout the quarter, Pocket Love! saw a gradual decline in weekly downloads, starting from around 49K in late June to approximately 19K by the end of September. Weekly revenue peaked at $14K in the first week of August but generally trended downward, closing the quarter at about $5.6K. Active users also showed a downward trend, decreasing from nearly 98K in late June to around 51K by the end of September.
Cut the Rope
Cut the Rope experienced fluctuations in weekly downloads, peaking at roughly 30K in the last week of September. Weekly revenue remained relatively stable, ranging between $5.4K and $7.6K, with a peak in early August. Active users increased towards the end of the quarter, growing from around 71K in late June to 76K by the end of September.
Kuma Sushi Bar
Kuma Sushi Bar's weekly downloads saw a general decline, starting from around 16K in late June and dropping to approximately 7.4K by the end of September. Revenue followed a similar trend, peaking at $2.1K in early July and ending the quarter at about $766. Active users remained relatively stable, hovering around 81K to 84K, with a slight decrease towards the end of the quarter.
Fluvsies - A Fluff to Luv
Fluvsies - A Fluff to Luv saw a peak in weekly downloads in early August at approximately 11.8K, before declining to around 5.2K by the end of September. Revenue also fluctuated, peaking at $6.8K in early August and ending the quarter at about $2.2K. Active users saw a downward trend from around 56K in late June to approximately 44K by the end of September.
Fireboy and Watergirl: Online
Fireboy and Watergirl: Online maintained a relatively stable number of weekly downloads, ranging between 4.5K and 6.5K. Active users showed a slight decline over the quarter, starting from around 66K in late June and ending at about 56K by the end of September.
For more detailed insights and data, visit Sensor Tower.